Character/tech artist (Dragonage, Where The Wild Things Are, Unreal 04, Civ IV, D&D Online, God of War, Stellaris ++) Writer. Minis. Intersex. she/her/tired AF
#gamedev @gameart tip. The most common mistake I see taught is that you must keep everything in quads (4 sided polygons). This results in artists leaving a whole mess of edges in a model that actually don't need to be there at all.
Happy #PortfolioDay Mine is at delaneyking.com I am a freelance fantasy artist with 20 years experience in games, TVC and film. Work includes Where The Wild Things Are, Dungeons & Dragons, Unreal Tournament 04, Civilization, Dragonage, God of War and many more.