Wrapping up. My year 2022 in #C64 scene. I made or took part total 15 releases at CSDb. 11 invidual pics, four D64 directory arts and one demo. I took part to seven different competitions and got my first win. csdb.dk/scener/?id=304… #PETSCII #pixelart #RetroComputing
I have had the honor of having two of my #C64 multicolor pictures to Pixeled Years exhibition at Museum Center Vapriikki in Tampere. vapriikki.fi/en/nayttelyt/p… #pixelart
Drink Responsibly / Lovely Day for a Guinness. This was my remote #C64 #PETSCII entry to Gubbdata 2022 demo party: csdb.dk/event/?id=3138. #Commodore64 #pixelart
Work in progress. My next Valerian & Laureline #PETSCII image. And again kissing theme, I see. I try to get this done tomorrow. #Commodore64 #pixelart #ValerianAndLaureline
Early #Commodore64 game title screens made with #PETSCII graphics. Games Centropods (1983) and Logger (1982) were both created by Brad & Doug Houck. Here we have a Centipede clone and a Frogger clone. #pixelart
A pair of fantastic #Commodore64 loading screens: The Sentinel (1986) by Bob Stevenson (Bob) and Mutants (1987) by Stuart Fotheringham. Both games are very original. I have never learned to play The Sentry. Mutants is one of my favorites and I have played it through. #pixelart
@bastichb64k @EverythingC64 @C64Retweets Nice title screen you have in the video. 🙂 Actually it’s the very first pixel art I have ever done. I did it at November 2017. There are one and two things which I would like to change in the picture, maybe someday... #Commodore64 #pixelart csdb.dk/release/?id=16…
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