Probably the only thing I’ll do for this #mermay2023. Sketch while resting in hotel, hope to actually paint this one up during breaks this trip.
Morning, #VisibleWomen! I've been a fulltime art dev in games for 14+ years, with the last 4 in leadership roles. Earlier on, I had been part of 5% or even the only woman on my dev teams at times. I can say with 100% certainty: diverse teams are better. Let's make it better!
Here's my Nutcracker King hero skin illustration for #Hearthstone from last year. Many thanks to AD Peter Stapleton! ©Blizzard Entertainment
#swordtember2022 #swordtember Day 3, #potion #gears. A sword that mixes different elixirs on the go. Not sure about its promises of "painless administration".
Don't have time but I'm gonna do it... Same deal as last year: both prompt lists, no commitment to be "on time". Focusing more on design versus render this year and a lil less cute. #swordtember2022 #swordtember #gothic #crystal Have fun, all who are participating :)
Another of my illustrations for #Hearthstone's Sunken City set, coincidentally named "the Garden's Grace". I love painting underwater scenes and lush landscapes. I would live in this garden.
Hello #VisibleWomen! I'm an art leader in the game industry, and I love painterly and stylized 2D/3D art. The first time I saw this hashtag I cried because I had felt alone and exhausted deep down. It's been 5-6 years since then and we all have come so far. Keep it up💪
This is one of my favorites ever, because honestly nobody gets paid to paint cats and chibi villain's often enough. illustration done for #Hearthstone Battlegrounds expansion, Lil' X.T.
Another #Hearthstone card posted and filing away: Bird Buddy, done for Battlegrounds expansion. Rather enjoyed this one, it's literally made of many of my favorite things, yes bread too.
Diffuse pass done, played with some quick lighting. Gonna look into how to get some particles going next, and probably a slightly more real treatment for the water :) #b3d #Blender3d
I had completely forgotten about this batch of conversation background splashes I made during my final 2-3 days on #RuinedKing till I ran into the first camp convo in game. Still barely remember doing these, funny how memory works after a mad scramble. artstation.com/artwork/aGyP62
Morning texture block-out. Having a ton of fun. Working in unlit for now for sanity, considering playing with actual lights eventually. Learned: undo while switching between objects can wipe out unsaved changes in Bpainter texture. Save often. Very rough wip! #b3d #Blender3d
It's clear to me I'm just looking to scratch my lowpoly itch lately. I've mostly gotten the Blender lowpoly modeling muscle memory down! Might use this to learn a few more things also. Doing everything in 1 software is incredibly freeing for my ADHD brain. #b3d #Blender3d
Tiger experiment is a wrap! The painting process feels similar to physical mini-painting which is fun. I did add clearcoat mask and spec map since Bpainter made it pretty easy, but not as prominent in a still image. Motion learning will be later. #b3d #Blender3d
Texture painting WIP. I have zero idea where this is gonna go, it's a purely self-indulgent piece and I can't even pretend there's a practical use. Fun though. May try to hand-paint some spec maps or something like I tried once in Mari when I was briefly in CG. #Blender3d #b3d
Part of why I had issues getting into highpoly workflow is retopo felt like a pain. So I finally bit the bullet and tried out how it feels in Blender. It honestly feels so much easier? Snapping actually makes sense. Shrinkwrap modifier and grid fill are awesome. #b3d #Blender3d
Was gonna do a quick texture pass, but I gave into curiosity and gave the Bpainter plug-in a try. 10/10 worth the noob frustration in getting things working. It made painting feel so much better that I'm going for a more finished look to indulge myself... WIP! #Blender3d
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