Retrotink 4k provides a tremendous number of ways to configure CRT mask & scanlines you love. Here is one from my childhood🥰 Sonic the Hedgehog #SegaGenesis RGB & 4K upscaled 1) Screenshot | Sharp Pixels | HDR OFF 2) Off-screen photo: Consumer TV Slot Mask (customized) | HDR ON
Bonus pic 🥳🥳🥳 Pinocchio - 1995 #SegaGenesis #Retrotink5x PRO 1) 1440p | RGB | Sharp Pixels | HDR OFF 2) 1440p | Composite | PVM600 Scanlines (customized) | HDR ON #retrogaming #retrogames
MGS looks rough because of dithering and simple textures. CRT-Mask/scanlines help a lot to blend all in IMO. Metal Gear Solid 1998 #Playstation #Retrotink5x PRO 1) 1440p | RGB | Sharp Pixels 2) 1440p | PVM600 Scanlines (see second post👇) #retrogaming #MetalGearSolid #PS1
I will dedicate this weekend to the Metal Gear Solid series♥️ MGS1 relies heavily on CRT characteristics. 👇 Metal Gear Solid 1998 #Playstation #Retrotink5x PRO 1) 4K | RGB | Sharp Pixels 2) 1440p | PVM Scanlines (customized) | Pre-Filter -5 #retrogaming #PS1 #MetalGearSolid
That eye color 👀 Love how the devs added two brown pixels to the red mark on his face to have a smooth transition with composite. Breath of Fire - 1994 SNES 1Chip #Retrotink5x 1440p 1) RGB | Sharp Pixels 2) Composite | Generic 4:3 | Int mod 50% #retrogaming #retrogaming #SNES
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