Hi!🦇 #VisibleWomen My name is Marielle and I am a senior environment artist working on Darkest Dungeon 2 🔥 I love asymmetrical silhouettes and muted colors. Very proud to say that the env art team at @RedHookStudios is all women! #whatagamedevlookslike
hi, i'm rachel 🪄 usc mfa candidate + freelance indie dev working on various games as Art Lead and Game Designer interactive storytelling is my greatest passion, particularly tales of catharsis and hope—and i'm starting my thesis game on this soon~! 💫🧵 #WhatAGameDevLooksLike
I get judged a lot for posting “vain” or “girly” things like selfies or the outfits I wear. I’ve been told it makes me unprofessional, or that people don’t take me as seriously because I share my life online. I have worked at riot games almost 7 years. #WhatAGameDevLooksLike
Gotta join in on #WhatAGameDevLooksLike and remind everyone that I'm still alive (and cute as hell)! Reppin good ol Philly in these streets being your menace in your communities and social media pages 💃🏾✨🪩
So I was told PR counts in #WhatAGameDevLooksLike (◕◡◕✿) Been in the industry for about a year and a half and wouldn’t trade it for the world
A proper introduction this time👇 Hey! It’s Dilara from Istanbul, Turkey. I’m a graphic designer/illustrator. I’m currently working at CDPR on projects like Witcher and Cyberpunk2077. Also worked with Ghost Story Games for a while. Drawing is my passion❤️ #WhatAGameDevLooksLike
Also decided to share my part of #WhatAGameDevLooksLike My name's Nadya and I am a QA engineer for Snowrunner (my name finally got into the credits so I can show it off now)
Hi. Hello. This is me after 9 yrs of QA, loc, and engineering, fueled by anime, espresso, and rando Nickelback lyrics. Some might call it a selfie but today it's a contribution toward #WhatAGameDevLooksLike
Hello, I'm Rachel and I'm a Motion Capture Technician at Gearbox Software. 7 years in the industry and over 15 game credits. Previously at Ubisoft as the Lead Face Capture but I started my career as a Community Coordinator working for Riot games. #WhatAGameDevLooksLike.
Hi #WhatAGameDevLooksLike! I'm Camila from Chile, I've been in this industry for about 8 years, mostly as an Artist, but now as a Game Designer. I'm also an indiedev and speaker, and I'm working on the rpg Long Gone Days (@lgdays).
✨Hi my name is Alecia (She/her)✨ I’m a concept artist and illustrator I have two little fur babies and am currently enjoying my live as a bard 👋🏾 #WhatAGameDevLooksLike
Heyo I'm Danni! A 3D Environment Artist @HeartMachineHQ!💖 Passionate about creating more opportunities/resources for marginalized, upcoming devs & artists to get into gamedev & all things stylized art🌻 #WhatAGameDevLooksLike
Hiya cuties! My name is Ena, I’m a senior 2D artist and I’ve been at Hirez for 9 years annoying everyone with post-its covered in peepees and drawing card art, concepts, and fun @SMITEGame illustrations! Look upon my visage! #WhatAGameDevLooksLike
Hey. I'm Christina, transdyke from Greece, and I'm one of the top pixelartists working today :> #WhatAGameDevLooksLike
Hello #WhatAGameDevLooksLike, hopefully not too late -- I am Nina / Rhys, and I work at Maxis / EA on The Sims 4. I love drawing vampires, demons and girls, preferably all three at the same time. ✨
Hey everyone, I'm Lauren Brown, currently Art Director at Wildseed Games! I've worked at EA and Zynga, and have been in the games industry for 6 years, and in animation for 5 before that! #WhatAGameDevLooksLike
Hiii I’m Ying, a 3D Character Artist at Blizzard. I moved from Southeast Asia to America for art school and am now working full time here. I love houseplants, food and play a ton of games! 🪴🍔 #WhatAGameDevLooksLike
I’m Alexandra and I’m a Player Support Specialist @Bungie! My team and I manage live bug tracking, article creation, content support, player advocacy, and crisis messaging for Destiny 2. In my free time I also make art! #WhatAGameDevLooksLike
Hi! I'm a Sr. Concept artist currently working at Phoenix Labs on an unannounced project! I've been working in game dev for 13 years! Also mom of 2, I'm gonna be part of the panel "Motherhood In the Games Industry" at the GDC on Thursday! \o/ #WhatAGameDevLooksLike
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